Academy Year 2 – Finished
Instructor
m3ds
Course Overview
FREELANCE COURSE FOR 3D ARTISTS
LEVEL: BEGINNER TO FREELANCER
DURATION: Self Pace
TOTAL CLASSES: over 450+ hours
CERTIFICATION: M3DS CERTIFICATION, AUTODESK INTERMEDIATE INTERNATIONAL CERTIFICATION, UNREAL ENGINE CREDENTIALS
Course Content
- What we need from you during the Academic Year 2
- Animal Fur - XGen
- Eyelash, Eyebrow, Peachfuzz - XGen
- Hair in Maya - XGen
- Belt, Ropes, Curves - Curve Brushes
- Realistic Face Painting - Photo Scanned Head
- ID Maps - Maya and ZBrush
- Hair in ZBrush
- Armor - ZModeler
- Basics in Space Switching
- Advanced Custom Rig 01 - Bones and Controls
- Advanced Custom Rig 02 - IK, FK Switch
- Advanced Custom Rig 03 - Finising the Controls (Timelapse)
- Advanced Custom Rig 04 - Rigging a Weapon (Bow)
- Advanced Custom Rig 05 - Skinning the Character
- Advanced Custom Rig 06 - References and Studio Library
- Posing Rigged Characters
- Workshop - Rigging
- Binoculars - Anchor Points
- Leather - Generators and Textures
- Monster - Sculpting
- Monster - Adding Details
- Monster - Finishing Touches
- Painting Realistic Creature Skin
- 3D Printing - Prepering a Model
- Rigging a Car
- Rigging a Quadraped - Four Legged Rigs
- Animation - Timing, Velocity and Parameters
- Animation - Creating an Idle animation
- Animation - Walk Cycle
- Animation - Animbot
- Wrap 3D - Head
- Advanced Arnold - Importing Textures and Rendering
- Introduction to Substance Designer
- Substance Designer - Nodes 01
- Substance Designer - Nodes 02
- Importing and Exporting - Assets and Textures
- Master Materials - Spiderbot
- Substance Designer - Nodes 03
- Substance Designer - Nodes 04
- Quixel Bridge
- Substance Designer - Nodes 05
- Substance Designer - Nodes 06
- Substance Designer - Nodes 07
- Landscape
- Foliage
- Custom Outputs And Reusing Graphs
- Tips Tricks Techniques 01
- Using Designer materials in Unreal Engine
- Vertex Painting
- Tips Tricks Techniques 02
- Decals and Alphas 01
- Decals and Alphas 02
- Niagra - Partical Effects
- Rendering Materials in Marmoset Toolbag
- Spline Tool
- Stylized Wooden Planks
- Realistic Wooden Parquet
- Lighting, Cameras, Post
- Lava Islands
- Metahumans
- Sci-Fi Doors
- Tiles
- Trim Sheets
- Blockout (Environment Course 01)
- Sculpting, Modeling (Environment Course 02)
- Texturing (Environment Course 03)
- Blueprints (Environment Course 04)
- World Building (Environment Course 05)
- Rendering (Environment Course 06)
- Unreal Engine Marketplace
- Concrete Bricks
- Ground Center Piece
- Crest and Pillows
- PORTFOLIO PROJECT 04 - 5 Custom Materials