thumbnail

Blueprint Technical Course

Instructor

m3ds

Course Overview

Terminology: Understand the terms and language used in the Unreal Engine Blueprint system.

Blueprint Hierarchy: Explore the hierarchy of Blueprints, including how different types of Blueprints interact and their relative positions in the hierarchy.

Communication: Learn various methods for communication between different Blueprints.

Handling Information and Values: Familiarize yourself with Enums, Structs, and Data Tables for storing information related to gameplay and assets.

Using Player Input: Utilize Enhanced Input as the primary input manager for handling hotkeys, actions, and mappings.

Inheritance: Gain knowledge of Parent/Child relationships in Unreal Engine Blueprints.

Characters and AI: Create characters and implement a simple AI system to bring them to life.

VFX: Explore the use of Niagara for creating visual effects (VFX) in games.

UI: Learn about Widgets and their applications in designing user interfaces (UI).

Saves: Understand Unreal Engine’s Save Game system for storing data across multiple game sessions.

Free
  • Lessons 40
  • Skill Beginner
  • Last Update July 17, 2024

Title

Go to Top