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Enchanting Foliage: Unleash Your Artistry with Stylized Foliage Creation and Painting Techniques


🍃Learn how to create and paint stylized foliage in this class.

🍃Discover techniques for adding fill layers, adjusting opacity, drawing grids, painting leaves, adding details, shading, and creating dynamic grass patterns.

🍃Explore different colors and layer modes to enhance your stylized foliage artwork.



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- Workflow

  • In today's class, we’ll be working on a single plane to create some foliage for in-game use.

  • We’ll be working on the UV itself on the left side of the split viewport, click on F1 to use this workspace.

  • Make a new fill layer with only the opacity channel turned on.

  • To activate the opacity go into Texture Set Settings and click on the plus button, from there find the opacity and click it.

  • Now all of your layers will have the opacity channel in them.

  • Make a new Fill Layer on top and choose a green color, after you pick out a color add a black mask to the layer.

  • Make straight lines across the plane by holding down Shift then clicking and dragging with your mouse to create the line.

  • After you create the cross lines you can change the color if you want and lower down the layer opacity.

  • Make a new fill layer with only color and opacity on, choose the same green color as before, and add in a black mask.

  • On the UV side, we’ll start to draw out a bundle of leaves.

  • Create some interesting shapes for the leaves.

  • Make a new paint layer on top and add a black mask to it.

  • From the black mask on the fill layer, right-click it and copy the mask.

  • Once you’ve copied it, right-click the black mask on the paint layer and paste the previously copied mask onto this one.

  • Now when we paint on the layer we can see that we can only paint inside the leaves.

  • Choose a blue color and at it on the bottom of the leaves, smudge out the color using the smudge tool with the Artistic Heavy Spunge brush type.

  • Choose a brighter green and at it on the tips of the leaves.

  • We want our warm tones to be on top since that is where the light would most likely be present while the bottom parts are with colder tones.

  • We’re gonna make a new paint layer and just like before we will add a black mask to the paint layer and paste the mask onto the black mask.

  • On this layer choose a dark green and add in the lines on the leaves.

  • If the color is too dark you can always lower down the layer opacity.

  • On a new paint layer, we’ll add some light details.

  • Of course, before we start coloring we need to add a black mask and paste the leaf mask onto it.

  • With a very light and saturated green start adding in color where the top of the dark lines are then smooth them out with the smudge tool.

  • This is how the end result should look like.

  • Grab all the layers you’ve made and group them up together inside a folder.

  • On the bottom part of our plane, we will draw some grass.

  • Make a new fill layer outside of the group where the leaves are and choose a green color.

  • Don’t forget to only have the color and opacity channel turned on.

  • Once you made your fill layer add in a black mask.

  • Everything else works in the same principle as we did with the leaves.

  • Once you made your grass make a new paint layer on top, add a black mask to that paint layer, copy the black mask from the grass fill layer, and paste it into the paint layer black mask.

  • Choose a blue color and paint the bottom of the grass then smudge it out.

  • On the same paint layer just choose a saturated green, paint the tips of the grass, and blur the color out.

  • After you are done with the grass, grab all of the layers for the grass and group them up in their own folder.

  • Make a new fill layer outside of the folders you have so far, pick a pink color, make sure you only have the color and opacity channel on, and add a black mask.

  • Choose a brush then click on the Alpha in the Properties options below the layers and choose a flower alpha.

  • Add in the flowers on the other corner of the plane in whichever order you want.

  • After you add them in make a new paint layer, add a black mask, and paste in the mask from the fill layer.

  • Choose a purple color and only color in the center of the flowers, use the smudge tool to blur out the color.

  • On the tips, chose a lighter pink and at the end add a more saturated pink color on the tips as well.

  • Inside the circles of the flowers you can make it a different color, in this case, we used the same light pink for the tips.

  • When you’re done with the flowers, select all the layers and group them together.

  • The end result should look like this.



The final result looks like this





Subscribe to our newsletter below and win a free course for Unreal Engine 5 ( create your first game)





Subscribe to our newsletter below and win a free course for Unreal Engine 5 ( create your first game)

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