The biggest influencers in the world of computer graphics, including 3D field, animation, film production, game production, virtual reality, coming from top companies and studios, will share their experiences on topics that apply to international experts.
Participants will also be advised on computer animation, modeling, gaming, and the film industry, as well as other related areas.
Pixar, Lucas Films, DreamWorks, Sony Pictures, ImageWorks, and many more!
The M3Conference will run for three full days, March 22, 23, and 24, 2019, located in the Youth Cultural Center (YCC) in Skopje.
Some of the speakers who will be part of this conference include:
Eric Smith, director of photography at Pixar Animation Studios - who began his career at Pixar Animation Studios 18 years ago in the Incorporated Monsters lighting department. Eric has helped develop many studio projects, including Wall - E, The Incredibles, and Piper. He was recently the Director of Photo Lighting at Incredibles 2.
Goran Kocov is Leading Layout Artist at Lucas Films - a VFX industry veteran who has worked on a wide range of projects with companies such as Industrial Light & Magic, Method Studios, Nvidia and The Mill. He is currently the lead Layout Artist at ILM Singapore, overseeing the work of the Avengers: Endgame project. His resume also includes Transformers: Age of Extinction, Captain America: Civil War, Warcraft, Ready Player One, Aquaman, and two Star Wars Anthology films - Rogue One and Solo.
Eddie Benoun, Art Director of Assassin's Creed Origins at Ubisoft - Art Director as well as Senior Concept Artist who majored in animated films, and has over 15 years of experience in the gaming industry. His first job in the gaming industry was at Gameloft, and a year later, he joined Ubisoft Sofia, where he had been for the last 12 years. He has participated in projects such as Tom Clancy's CSI, HAWX 2, Prince of Trilogy of Persia, and one of Ubisoft's biggest franchises - Assassin's Creed. He is currently working on two Ubisoft-Tom Clancy AAA game projects, The Division 2 and Skull & Bones.
J.C. Cornwell, Artist Training and Development Director at DreamWorks Animations - For the past 14 years, he has taught a wide range of software, works with producers, developers, and artists, and helped develop and support the pipeline. He is currently training director at DreamWorks Animations, and also teaches Maya at Gnomon Academy in Hollywood and Art Center College of Design in Pasadena, California.
Joshua Beveridge, Sony Pictures Animation Supervisor - ImageWorks - is currently working on Spider-Man: Into the Spider-Verse. Part of Imageworks 2005, his experience includes work on Storks, Hotel Transylvania 2, Alice in Wonderland, Cloudy With a Chance of Meatballs, I Am Legend, Surf's Up, Open Season, The Chronicles of Narnia: The Lion, the Witch & the Wardrobe, and Arthur Christmas.
Mihajlo Dimitrievski - The Micho - one of the most famous illustrators and comic artists in Macedonia, whose name is behind the illustrations of the characters from the popular game series "Game of Thrones", and to the domestic public known for illustrations of the favorite child character Petko, as well as illustrator of the famous characters from "In the World of Baby".
Hugo Guerra is Director & VFX Supervisor, award-winning director, VFX supervisor and lecturer from Portugal. During his career, he has worked for Animech, BBC, Nexus, JellyFish, and finally "The Mill," where he has been Head of the Nuke Compositing Department and VFX Supervisor for almost five years. Where he oversaw many well-known video games, including: "Audi Hummingbird," "Call of Duty Ghosts" in-game cinematics, The Bodycount Intro, The BBC Music "God Only Knows." Since 2014, Hugo has also worked with Fire Without Smoke as director and VFX supervisor for the cinematography of Just Cause 3, Until Dawn, Homefront The Revolution, EVE Valkyrie, The Crew, The Division, The Walking Dead March to War, Mario + Rabbids Kingdom Battle, Assasins Creed and many more. He is also a member of the Visual Effects Society, and part of the NFTS Advisory Board and the Norwich Art School. He is also an active visual effects lecturer for BenQ and Foundry and is providing free tutorials on VFX, games, and technology on his YouTube channel. http://hugo-guerra.com
Nikola Damjanov - Lead Game Artist (Substance Designer) at Nordeus - generalist, 3D artist, with over ten years of experience in the field. Working at Nordeus, the independent gaming studio, best known for Top Eleven, over the past seven years, he has been actively improving his artistic skills, exploring new tools and adopting them as early as possible. He has evolved through the company and is currently channeling his passion, focus, and broad skills to work as a Lead Artist on Heroic: Magic Duel. And 33he is overall maintaining the company culture.
Ran Manolov - character artist / VFX supervisor at WWFX - Creature/character film artist, but also a traditional artist in the digital world. A lover of shapes, lines, and volumes and using his vision for application in the VFX world. He has worked in several major VFX houses such as ILM, Framestore and MPC as a Creature/character artist. He is still doing this while simultaneously overseeing the creative side of a small studio in London.
Amanda Johnstone-Batt is a CG Supervisor in the Framestore's Rides department who applies her CG and VFX skills to a new stride of attractive attractions and environmental media. She is supervising a team of artists. Her responsibility is to ensure that the best tools are developed and implemented while guiding the creative direction and maintaining a sufficient flow of dialogue from one artist to another. Amanda has received an impressive raft of leading-edge projects in the VFX realm, working with major companies, including Double Negative, Dreamworks, and Weta.
Many more speakers will be revealed later, and the conference program schedule and speaker sessions will be further announced.
Whether you're local, new to the city, or just passing by, take your precious time and share it with us, finding something that will appeal to you, March 22-24, 2019, at M3Conference.
Conference tickets can be purchased at:
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