APPLICATIONS ARE OPEN • DUE OCTOBER 24
FROM YOUR FIRST POLYGON TO YOUR FIRST PAYCHECK

Start with zero.
Get hired as a
junior 3D artist.

Do the work. Follow the plan. Get hired.

Complete the program and develop three portfolio projects with daily guidance from several expert mentors. If you have not secured your first junior 3D role, M3DS continues your personal mentorship, portfolio refinement, and job-application guidance at no extra tuition until you do.

Time left for October applications
27
days
27
HRS
27
MIN
27
SEC
Accepted applicants choose from the next available one-to-one mentor openings.
Certificate
8+ hours
Easy
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Start from zero · Explore the full 3D workflow

Explore 3D. Find your DIRECTION.

Character · Environment · Real-time
Wooden sign reading 'Raven's Ville' in a stylized desert town with cacti and rock formations.
Best Game Development school in US and Eastern Europe
Character Creation
Environment Art
VFX Training
3D Animation
CG Fundamentals
The Students are our Portfolio
Autodesk Authorized Training Centre
Maxon Training Partner
Unreal Academic Partner Program
Ranked #1 Online Creative School in the World
Character Art
Environment Art
VFX Training
3D Animation
CG Fundamentals
The Students are our Portfolio
Autodesk Authorized Training Centre
Maxon Training Partner
Unreal Academic Partner Program
Top 15 Creative Schools in the World
Best Game Development school in US and Easter Europe
Character Art
Environment Art
VFX Training
3D Animation
CG Fundamentals
The Students are our Portfolio
Autodesk Authorized Training Centre
Maxon Training Partner
Unreal Academic Partner Program
Top 15 Creative Schools in the World
Best Game Development school in US and Easter Europe
Character Art
Environment Art
VFX Training
3D Animation
CG Fundamentals
The Students are our Portfolio
Autodesk Authorized Training Centre
Maxon Training Partner
Unreal Academic Partner Program
Top 15 Creative Schools in the World
Your first look inside

See where your
3D journey starts.

CG FUNDAMENTALS
OFFICIAL COURSE TRAILER

Help when he needed it

Simon says the organized path and quick, detailedanswers gave him a clear next step whenever hegot stuck.

A workflow built for studios

Aleksandra credits structured lessons and detailedassignment reviews with teaching her an industry-standard workflow.

Started with no 3D skills

Teodor built the foundation to createenvironments, characters, and game assets, plusthe confidence to keep improving.
Selected student work and reviews from across M3DS Academy programs.
Official Maxon ZBrushLIVE artist
Watch Story
M3DS alumni success story

From zero experience to AAA creature artist.

“I started at M3DS Academy with no previous 3D experience. The Academy gave me a strongfoundation and a clear direction, but I still had to put in the work. I kept learning, applying mentorguidance, and building my portfolio to the standards expected by the industry.

‍

Today, I work on AAA games I genuinely love and share my sculpting process through officialMaxon ZBrush streams. M3DS helped me find my path and understand how to keep movingforward. That foundation, combined with the work I put into it, became the start of my career. NowI’m continuing to grow as an artist, a professional, and through my own personal brand.”

Marko Lazov

Creature Artist at Mundfish
M3DS alumnus · Now a Character Art Mentor
at M3DS Academy
Official Maxon ZBrushLIVE artist
AA + AAA production experience
M3DS defining advantage

Daily 1-to-1 mentorship.
Your team. Your whole journey.

You don't need to buy a separate mentorship package or figure out the journeyalone. Your instructors guide you from software setup and your first projectthrough your portfolio and first junior 3D role.

12-hour

daily instructor availability window

1-to-1

personal guidance
personal start
01 / From day one
Start with a personal plan.

Your mentor team helps you set up your software,choose your first project challenge, and plan yourlearning around your starting point and study pace.You know what to work on and who to turn to.

Setup + direction, included
marko lazov
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02 / Every day you build
Work with experts. Not onyour own.

Stay in direct communication with your instructors inyour private Discord channel. Work through lessons,assignments, and project decisions together, with live1-to-1 sessions for hands-on help when you get stuck.

Daily personal mentorship, included
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Lifetime student portfolio promotion
Your work stays in the spotlight.
03 / Beyond graduation
Your portfolio. Promotedfor life.

M3DS continues promoting your student portfolio fora lifetime. Your personal mentorship, portfoliorefinement, and job-application guidance alsocontinue until you secure your first junior 3D role.

Lifetime portfolio promotion, included
CG Fundamentals curriculum

Built for beginners who are ready to
learn by producing real work.

01 / Months 1–3 · 3D foundations

Build your 3D foundation.

Start with no 3D experience. Learn how a 3D asset moves from simple shapes to a clean, textured result, then finish your first complete model with daily guidance from several expert mentors.
Technical skills
Modeling, digital sculpting, topology, UVs, baking, andintroductory texturing
Software used
Maya · ZBrush · Substance 3D Painter
What you finish
Your first complete textured 3D model and your first portfolio milestone
Stage 01
Month 3 outcome
Your first complete textured 3D model
Months 4–6 · Production skills + Project 01

Learn how studios create.

Move beyond exercises and follow a studio-style prop workflow from brief and reference through production, presentation, mentor critique, and revision.
Technical skills
Asset planning, high-to-low workflow, clean topology, texturing, lighting, rendering, and presentation
Software used
PureRef · Maya · ZBrush · Substance 3D Painter · Marmoset Toolbag
What you finish
Your first complete textured 3D model and your first portfolio milestone
Stage 02
Project 01
A game-ready portfolio prop shaped through daily expert guidance
Months 7–12 · Real-time, materials + character workflows

CREATE worlds and
characters.

Expand your technical range across real-time production, procedural materials, and character art. Learn how assets behave in-engine, then move through the foundations of building a believable character.
Technical skills
PBR and procedural materials, Unreal setup, anatomy, character topology, skin, hair, rigging, and animation fundamentals
Software used
Unreal Engine · Substance 3D Designer · Marmoset Toolbag · Maya + XGen · ZBrush
What you finish
Real-time material and scene studies, plus a complete character workflow study
Stage 03
Months 7–9
Real-time 3D + materials
Build PBR surfaces, procedural materials, and in-engine presentation skills.
Months 10–12
Character foundations
Study anatomy, topology, skin, hair, rigging, and animation fundamentals.
Technical range
Real-time materials, worlds, and character workflows
Months 13–18 · Your direction + Portfolio Project 02

Choose your path.
Finish your final project.

Explore character art, environment art, and game development before choosing the direction that fits your strengths, interests, and goal. Then plan, produce, improve, and present a larger final project with daily guidance from several expert mentors.
Technical skills
Specialization exploration, project scoping, production planning, advanced execution, and portfolio presentation
Software used
A toolset selected for your path from Maya, ZBrush, Substance tools, Unreal Engine, Marmoset Toolbag, and XGen
What you finish
A larger role-focused portfolio project, plus a clear direction for the work you want to pursue
Stage 04
Months 13–15
Explore your direction
Test character, environment, and game-development work to identify your strongest path.
Months 16–18
Build your final project
Plan, produce, refine, and present a larger role-focused portfolio piece.
Your result
Three completed projects, junior-level production foundations, and work built for your next application or specialist path.
Study pace

One curriculum.
Two ways to study.

Admissions helps you choose · 100% online
Standard pace

20 hours/week

Finish in about 18 months
Intensive pace

30 hours/week

Finish in about 18 months
Industry-standard software

Learn the tools inside a complete production workflow.

The exact tool mix changes as your skills develop and is selected for your final project direction.
Autodesk Maya +
XGen
Maxon ZBrush
Substance 3D
Painter
Substance 3D
Designer
Unreal Engine
Marmoset
Toolbag
PureRef
Everything inside CG Fundamentals

One program. Everything a beginner needs to finish.

Learn the tools inside a complete production workflow.

You don't need to buy a separate mentorship package or figure out the journeyalone. Your instructors guide you from software setup and your first projectthrough your portfolio and first junior 3D role.
One tuition
Your training, personal mentorship, production tools, and portfolio support - in one program.
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01 / Learn by making

300+ guided production steps.

Build junior-level 3D foundations through lessons, assignments, workshops,production files, and project checkpoints. Follow the studio workflow from blockoutand modeling through textures, lighting, review, and final delivery.
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02 / Work you can show

Three production portfolio projects.

Choose your first production-ready project challenge, build a game-ready prop, andcomplete a final project in your chosen direction. Your instructors guide the workfrom the first idea to the finished presentation.
03 / Daily personal guidance

Daily personal 1-to-1mentorship

Work directly with your instructors everyday, with weekly planning, ongoing Discordcommunication, and live 1-to-1 help - allincluded.

04 / Ready to start

Software access and setup

Get installation help plus educational accessor an approved free option for each tool. Exact access is confirmed beforeenrollment.

US$4,630 comparable software value
Based on commercial pricing for the paid tools usedacross the program.
05 / Present your work

Portfolio presentation support

Select, polish, and present your strongestwork with instructor guidance. Build a clearportfolio for the roles you want to pursue.

06 / Final rendering

M3DS render - farm access

Use the Academy render farm for high-quality renders of eligible enrolled projects,without relying only on your own computer.

Included for enrolled students
07 / People around you

3D artist community

Learn inside the M3DS Discord communitywith hundreds of artists. Ask questions,share progress, and keep going when workgets hard.

08 / Keep learning

Lifetime lesson access

Keep access to the program lessons andlearning files, so you can return to the stepswhen you need them.

09 / Protect your work

Server storage and backup

Keep program work supported by theAcademy storage and backup system whileyou learn.

10 / Completion proof

M3DS Certificate of Completion

Earn your certificate by completing theprogram requirements. Train with anAutodesk Authorized Training Center andUnreal Engine Academic Partner.

See What Our Students Create

Discover the incredible work crafted by our students — from 3D models and
animations to game environments and digital art.

Child wearing a red hat riding a green dragon with wide open mouth above fluffy clouds.Police car with flashing lights blocking entrance of dimly lit tunnel with chain-link fence and warning signs.Cartoon Spiderman with dog ears holding a wooden mallet on a blue surface with teal background.Dimly lit rustic kitchen with a fireplace, pots, wooden barrels, and clay vessels.Close-up of a terrifying monster with sharp teeth, yellow eyes, and a gaping mouth.Wooden balcony and rooftop with a rooster weather vane under blue sky with mountains in the distance.Child wearing a red hat riding a green dragon with wide open mouth above fluffy clouds.Police car with flashing lights blocking entrance of dimly lit tunnel with chain-link fence and warning signs.Cartoon Spiderman with dog ears holding a wooden mallet on a blue surface with teal background.Dimly lit rustic kitchen with a fireplace, pots, wooden barrels, and clay vessels.Close-up of a terrifying monster with sharp teeth, yellow eyes, and a gaping mouth.Wooden balcony and rooftop with a rooster weather vane under blue sky with mountains in the distance.
Three stylized characters: a muscular frog holding a pole, a small armored turtle, and a bird with keys.Fantasy character with purple hair, metallic armor, and staff with feathers on dark background.A fantasy village with timber houses, a bridge, sheep, waterfalls, and mountains under a partly cloudy sky.Close-up of ornate golden sword hilt with a red gem and Game of Thrones text below.Ancient statue of a warrior in an overgrown stone archway with sunlight shining through mist.Elderly warrior with long gray hair and beard wearing tattered armor and holding a weapon.Three stylized characters: a muscular frog holding a pole, a small armored turtle, and a bird with keys.Fantasy character with purple hair, metallic armor, and staff with feathers on dark background.A fantasy village with timber houses, a bridge, sheep, waterfalls, and mountains under a partly cloudy sky.Close-up of ornate golden sword hilt with a red gem and Game of Thrones text below.Ancient statue of a warrior in an overgrown stone archway with sunlight shining through mist.Elderly warrior with long gray hair and beard wearing tattered armor and holding a weapon.
Testimonials

WHat our students say

Hear from students who turned their passion into careers. Our hands-on training, mentorship, and real-world projects have helped them land roles at top studios worldwide.
Watch Story
Cartoon elf wearing green clothes and hat, smiling with hands on hips.

Nikola Temnikov

Nikola says that it has been a wonderful journey, learning a lot throughout the experience and continuing to develop their skills.
Man sitting at a laptop in a circular cutout frame on a white background.

Bekim K.

Bekim says that he attended CG Fundamentals and loved every part of it. He highlights the detailed lessons, personal guidance, feedback, and encouragement to work on his own projects. He also appreciates how the instructors took the time to answer his questions and help him understand difficult topics.
Purple circular icon with a white letter T in the center.

Teodor Mihajlov

Teodor says that he attended CG Fundamentals and found the whole program well-structured and focused on practical learning. With no previous 3D experience, he says the course gave him the confidence to create realistic environments, game-ready characters, and game assets.
Dark green circle with a white uppercase letter M centered inside.

Mihail Danilovski

Mihail says that M3DS Academy provided expert training in 3D design and game development, with a modern curriculum and valuable hands-on experience.
White tuning fork icon inside a teal circle on black background.

Jane Dzingov

The student says that Academy Year 1 was an excellent experience and that he would recommend it to everyone. He especially highlights the great instructors and their important role throughout the learning process.
Watch Story
simon

Simon Pulo

Simon says that joining M3DS Academy was one of the best decisions he made toward his goal of becoming a successful 3D and concept artist. He highlights the well-organized program, steady progress, helpful tutors, and especially the academy’s long hours of fast and detailed support.
Portrait of a man with a beard and glasses wearing a white shirt with a black pattern.

Mario Stojanov

The student says that M3DS Academy offers well-structured courses, knowledgeable instructors, and a supportive community that helped enrich their professional journey.
Watch Story
aleksandra

Aleksandra Jankova

Aleksandra compares her experience at M3DS Academy to an exciting journey through 3D design. She highlights the well-organized lessons, continuous instructor support, detailed feedback, and structured workflow that accelerated her learning. She also appreciates the opportunities to build her portfolio, grow professionally, and participate in competitions such as The Rookies.
petar

Petar Cacanoski

Petar says that M3DS is a great place for anyone interested in 3D design. He highlights the helpful and passionate instructors, well-structured lessons, and practical knowledge gained throughout the course.
Watch student work

Student SHowcase 2026

Choose a year and watch the student work here without leaving the CG Fundamentals page.

The students areour portfolio.

We treat your progress as a shared responsibility, from your firstmodel through your portfolio and first junior applications.
students works
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Master your creative craft.
‍

Unreal Engine Partner

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The Rookies Global School Rankings

#1 Ranked Online School

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Master your creative craft.
‍

oFFICIAL mAXON ZBrush Partner

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Industry Recognized 3D Art Training

Autodesk Training Center

Recognized by Industry Leaders

Proven. Recognized. Trusted.

Our programs are backed by official partnerships, global rankings, and recognition from the companies and organizations shaping the future of digital art, game development, and entertainment.

Featured In Leading News Outlets

logos

Studios that have Hired our graduates

Our Graduates Have Worked At

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Films and games our students worked on

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M3DS defining advantage

We do not stop at graduation.
We stay until you get hired.

Complete CG Fundamentals and develop three portfolio projects with daily guidance from several expert mentors. If you have not secured your first junior 3D role, M3DS continues your personal mentorship, portfolio refinement, and job-application guidance at no extra tuition until you do.

01

Build the work

Develop three portfolio projects with daily guidance from several expert mentors.

02

Prepare to apply

Polish your portfolio, positioning, and applications.

03

Get hired

Continue with M3DS until you secure your first junior role.
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Turn tuition into career leverage

One complete investment.
Build a skill set designed to earn for years.

Start with zero skills and build toward your first junior role. Everypayment option includes the complete program, three portfolioprojects developed with daily guidance from several expertmentors, software access, and the First-Job Guarantee.
Pay-once tuition
Best value

US$13,352

Complete program · Save 10%
Annual salary of junior
artists

US$70,000

After finishing the program ·About 5.2× tuition
18 monthly installments
About

US$824

Per month · US$14,835 total
WHY START NOW

Start with expert mentors.
‍Build toward your first 3D job.

Work one-to-one with expert instructors every day so you know what to practice, how to improve, and what to finish next. Build skills used in games, film, advertising, product visualization, and more - and a portfolio you can use to apply for junior 3D roles and pursue freelance projects.
Apply this month at no cost, then book an Admissions call to confirm your study plan and next available start.
01 / Start date

Confirmed by Admissions

Based on one-to-one mentoravailability.
02 / Your first real productionproject

About Month 3

Choose your portfolio challenge andfinish a production - ready 3D model.
03 / Full program target
Intensive pace
30 hours/week
About

16 months

Standard pace
20 hours/week
About

18 months

04 / Your job target

First junior 3D role

Personal mentorship, portfolio refinement,and application guidance continue until youget hired.
Same complete program in every plan

Choose the payment schedule that works for
you.

Prices shown here are rounded to whole dollars. Admissions confirms the exact payment amounts and dates before you enroll.

One Time payment
Best value
Save 10%

$13,352

single payment
1 payment total
Program total: US$14,835
18-month plan
About

$824

per month
18 payments total
Program total: US$14,835
12-month plan
About

$1,236

per month
12 payments total
Program total: US$14,835
6-month plan
About

$2,473

per month
6 payments total
Program total: US$14,835
3-month plan
About

$4,945

per month
3 payments total
Program total: US$14,835

01

Choose a plan

Pay once, or choose 18, 12, 6, or 3 monthly payments.

02

See the exact dates

Admissions shows you when each payment is due.

03

Apply and confirm availability

If accepted, book an Admissions call to confirm yourpayment plan and next available start.
Before you apply

You see the exact dates and amounts.

Admissions confirms your complete payment schedule before you enroll.
Time left for October applications
27
days
27
HRS
27
MIN
27
SEC
Admissions

Month

Fully booked
Admissions

Month

Fully booked
Admissions

Month

Open now
Apply after January 24 and your application moves to the November application period. If the nearest mentor start fills, Admissions offers the next available opening.
Questions before you apply?

Get clear answers before you choose.

See how the guarantee, projects, mentorship,software, tuition, and start process work.

Do you guarantee that I will get a junior 3D job?

Yes. Students who complete the full CG Fundamentals program, meet the required passing standard, finish the projects and homework, and demonstrate industry-standard production workflows qualify for the M3DS First-Job Guarantee. You build the skills and portfolio needed for junior 3D artist roles. If you have not yet secured your first junior role, M3DS continues your personal mentorship, portfolio refinement, and job-application guidance at no extra tuition until you do.

Do I need 3D skills now?

No. You start with the basics. You still need a computer that can run the apps. You also need good internet and steady study time each week.

When can I start?

Start dates depend on available one-to-one mentorship capacity. Submit your application, then book an Admissions call. An Admissions Officer will discuss your goals and study plan and confirm the next available start before you enroll.

How much time do I need each week?

Plan on about 20 hours each week for the standard 18-month pace. With about 30 focused hours each week, the intensive pace is about 16 months and adds more time for practice, revision, and portfolio polish. Your expert mentor team helps you choose and adjust the right pace.

What will I make?

First, you learn the core 3D fundamentals every student needs and complete a guided project. Then your mentors customize your practice, project focus, and portfolio direction around your level, strengths, interests, and career goals. You build portfolio work for the direction you want to pursue, such as character art, environment art, or game development. Admissions will show you the project options and help define your path before you enroll.

How does the daily mentorship work?

You work directly with expert instructors every day in your private Discord channel through ongoing personal 1-to-1 mentorship. Instructors are available across a 12-hour daily window, and individual guidance can extend to several hours a day while you work through lessons, homework, and projects. You also have weekly 1-to-1 planning and live personal sessions for hands-on help. Your instructors stay with the work, explain the process, and help you understand each next step.

Are the software and setup included?

Yes. M3DS helps you check your computer, install the required tools, and access educational licenses or free versions where available. The program uses Maya with XGen, ZBrush, Substance 3D Painter, Substance 3D Designer, Unreal Engine, Marmoset Toolbag, and PureRef.

Is render-farm access included?

Yes. Enrolled students can use the M3DS Academy render farm for high-quality project renders.

What certificate do I receive?

After you complete the CG Fundamentals requirements, you receive an M3DS Academy Certificate of Completion. Your training is delivered by M3DS Academy, an Autodesk Authorized Training Center and Unreal Engine Academic Partner.

How does the payment plan work?

Standard tuition is US$14,835. Pay once for US$13,352 and save 10%, or choose about US$824 per month for 18 months, US$1,236 per month for 12 months, US$2,473 per month for 6 months, or US$4,945 per month for 3 months. Every option includes the complete program and First-Job Guarantee. Admissions confirms the exact schedule before you enroll.

Can I change my study pace?

Talk with Admissions and your mentor if your weekly study time changes. They can show you the pace choices and help you plan your next steps.

What can this program prepare me for?

CG Fundamentals takes you from zero experience to junior-level production foundations, three portfolio projects developed with daily guidance from several expert mentors, a role-focused portfolio base, and a personal application plan. M3DS continues helping you improve and apply until you secure your first junior role.

What happens after I finish the classes?

Your instructor team keeps working with you through portfolio refinement and job applications until you secure your first junior 3D role. After CG Fundamentals, you may also deepen a chosen direction through an optional specialist program.

APPLICATIONS ARE OPEN • DUE MONTH 24

Join Fast, OCTOBER Applications are closing

Apply before the date shown for this month's applications. If accepted, book an Admissions call to confirm the earliest opening your instructor team can properly support.

Tell us your goal

Send the short form.

We check your plan

We look at your time, computer, and goal.

Confirm availability

Book an Admissions call and choose from the available start dates.
Admissions

Month

Fully booked
Admissions

Month

Fully booked
Admissions

Month

Open now
Applications deadline
October 24, 11:59 PM CEST
27
days
27
HRS
27
MIN
27
SEC
No payment to apply. Admissions confirms the next available one-to-one mentor opening.