REQUIREMENTS
No previous knowledge required.
DURATION
2 MONTHS
DEDICATION
14 hours/week
FORMAT
100% online with 1-on-1 mentorship
PRICE
$950
Program overview
Substance Designer is a powerful 3D material authoring and texture editing software developed by Allegorithmic, which is now a part of Adobe. It is widely used in the video game and entertainment industries for creating realistic and high-quality materials for 3D models.
The primary purpose of Substance Designer is to allow artists to create complex, procedural materials using a node-based graph system. Instead of relying solely on traditional texture painting.
Substance Designer enables users to generate textures algorithmically by creating a network of nodes that define various aspects of a material, such as color, roughness, metallic properties, and more.
Become a master of Substance Designer with unparalleled skills in 3D graphics and game development.
Learn how to create procedural textures and optimize materials using a node-based workflow and PBR principles. Develop parametric designs, manipulate Substance graphs, and seamlessly integrate with Allegorithmic Substance Suite.
Visualize and apply textures in 3D while understanding industry-standard practices. With these skills, you can contribute to breathtaking visuals in the digital realm.
Start your journey today and unleash your creativity!
- Introduction to the software
- Graphs
- Tips Tricks Techniques
- Decals and Alphas
- Rendering in Marmoset
- Stylized Wooden planks
- Realistic Wooden Parquet
- Custom Outputs And Reusing Graphs
- Lava Islands
- Sci-Fi Door
- Tiles
- Trim Sheets
- Concrete Bricks
- Ground Center Piece
- Crest and Fabric
- Muddy Aftermath
SUBSTANCE DESIGNER
LEVEL: BEGINNER – ADVANCED
$950
Single payment with lifetime access