Learn Realistic 3D Face Rendering with Maya & Arnold By Pero Baldgiev|2024-11-15T14:07:49+00:00November 6, 2024|Blog|0 Comments Read More
Character Rigger: The Backbone Of Movement In 3D Animation By Pero Baldgiev|2024-11-15T14:06:58+00:00November 5, 2024|Blog|0 Comments Read More
Substance Painter Spider Bot: Master Texturing in 3D Game Dev By Pero Baldgiev|2024-11-15T14:07:07+00:00November 4, 2024|Blog|0 Comments Read More
Top 6 Game Monetization Strategies for Maximum Revenue By Pero Baldgiev|2024-11-15T14:08:19+00:00November 1, 2024|Blog|0 Comments Read More
Choosing the Best Online 3D Animation School for Your Career By Pero Baldgiev|2024-11-15T14:08:33+00:00October 31, 2024|Blog|0 Comments Read More
Understand Metahumans and Character Rigging in Unreal Engine By Pero Baldgiev|2024-11-15T14:08:39+00:00October 30, 2024|Blog|0 Comments Read More
Master Materials in 3D Design and Modelling Instances By Pero Baldgiev|2024-11-15T14:08:45+00:00October 29, 2024|Blog|0 Comments Read More
Level of Detail (LOD) in 3D Modeling: Meaning & Application By Pero Baldgiev|2024-11-15T14:08:50+00:00October 28, 2024|Blog|0 Comments Read More
Maya Character Posing: Tips for Realistic Models By Pero Baldgiev|2024-11-15T14:16:55+00:00October 25, 2024|Blog|0 Comments Read More
How To Build A Professional Animation Portfolio? By Pero Baldgiev|2024-11-15T15:20:05+00:00October 24, 2024|Blog|0 Comments Read More