THE M3DS 4-YEAR
ACADEMIC PROGRAM
The complete 4-year journey into 3D art, game development, animation, and digital creation.

Program overview
about
More than a course, this is a complete educational experience designed to transform passionate beginners into industry-ready artists and developers. Through structured learning, real-world projects, personalized mentorship, and portfolio development, you'll master every stage of modern digital production - from concept and modeling to game creation, cinematics, and professional presentation.
What you will learn
Develop a deep understanding of the entire creative pipeline, including 3D modeling, sculpting, texturing, character creation, environment design, animation, Unreal Engine, game development, cinematic production, and portfolio building. By the end of the program, you'll have the versatility to specialize in your chosen field while understanding how professional productions come together from start to finish.
Who is this for
Designed for ambitious individuals who want more than short tutorials and disconnected courses. Whether you're starting from scratch or looking to build a professional career in games, film, animation, or digital art, this program provides the structure, mentorship, and long-term development needed to reach industry standards.
Program
Benefits
REQUIREMENTS
DURATION
Starting at
$786
Price

DEDICATION
FORMAT
- No previous knowledge required.
- 48 MONTHS
- 24 hours/week
- 100% online with 1-on-1 mentorship
- $32,790
1-on-1 calls

Studios that have Hired our graduates
Our Graduates Have Worked At
Films and games our students worked on






















WHY CHOOSE M3DS?
Many artists in the 3D learning journey often struggle with where to start and which software to focus on, which can lead to losing their passion for this creative industry. This can result in taking courses that do not cater to their individual needs, leading to confusion and a lack of direction. At M3DS Academy, we understand the importance of structured programs in achieving success.
Our structure programs provide a solid foundation that leads to success stories. As evidence of our success, we are proud to be ranked among the Top 10 Game Development Schools and Colleges worldwide in 2024 based on our students’ portfolios by The Rookies foundation. Join us, and let us guide you on your journey to success in 3D learning.



oUR roadmap
The Foundation
In the inaugural month, we lay the foundation of your 3D adventure. It begins with an exploration of basic modeling, sculpting, and rendering techniques in industry-standard software like Maya and ZBrush. These skills will form the cornerstone of your journey.
FRAMEWORKS
- Introduction to Maya
- Basic Modeling Techniques
- Shading and Rendering
- Introduction to Zbrush
- Basic Sculpting Techniques
- Rendering
Elevating Your Craft
By the second month, you'll be well on your way to mastery. Dive deeper into modeling, sculpting, and the critical aspects of good topology and retopology.
FRAMEWORKS
- Maya: Deformers
- Proper Topology
- Retopology
- UV Mapping
- Zbrush: Zspheres
- Hard Surface Techniques
- Zremesher
Advancing into the Artistry
In the third month, your artistic prowess will flourish. Advanced UV mapping and modeling techniques will become your allies.
FRAMEWORKS
- Maya: Advanced UVs and UDIMs
- Advanced Modeling Techniques
- Zbrush: Human Body Blockout
- Substance Painter: Introduction
- Basic Texturing Techniques
- Baking
The Power of Conceptualization
With the fourth month comes a journey into the realm of prop conceptualization. Discover the art of Photoshop, learning its tools and drawing techniques.
FRAMEWORKS
- Photoshop – Introduction
- Full Model Pipeline
- Portfolio Project 01
Crafting Your Portfolio
Month five brings you to a pivotal moment: your first portfolio project. Using your gathered references and ideas, you'll conceptualize and design your own prop.
FRAMEWORKS
- Portfolio Project Preparation
- Revision Process
- Rendering Techniques
Expanding Your Horizon
The sixth month introduces you to character modeling and rigging in Maya, along with the nuances of human anatomy and posing in Zbrush.
FRAMEWORKS
- Character Modeling
- Introduction to Rigging
- Human Anatomy
Sculpting Life
Your journey through the intricacies of anatomy continues as you delve into the fascinating world of faces, skulls, and the art of facial expressions.
FRAMEWORKS
- Basic Rigging Techniques
- Ncloth Simulations
- Advance Sculpting (Face)
Crafting Environments
Explore the world of Isometric modeling in Maya, a unique perspective that adds depth to your creations.
FRAMEWORKS
- Isometric Modeling
- Shading & Materials
- Portfolio Project 02
The Creation Unveiled
In this ninth month, you’ll dive into Portfolio Project 02, where you'll create your own character from concept to a stunning final render.
FRAMEWORKS
- Character Creation Pipeline
- Personalized Mentorship
- Portfolio Promotion
Enter the Unreal World
Venture into the captivating realm of Unreal Engine. Introduce yourself to its interface, blueprints, sequencers, and level design.
FRAMEWORKS
- UE5 Interface & Navigation
- Blueprints Basics
- Level Design
Crafting Your Game
Initiation into the realm of game design, utilizing Unreal Engine 5 to create your very first video game.
FRAMEWORKS
- Mastering Blueprints
- Animation Blueprints
- Game Development Logic
The First Ultimate Challenge
Your journey reaches its zenith as you embark on Portfolio Project 03: Crafting a Mini Game.
FRAMEWORKS
- Game Development
- Storytelling & Narrative
- Playtesting & Iteration
Crafting Realistic Elements
The second year begins with a dedicated focus on mastering realism in 3D artistry. Master lifelike hair in Maya and ZBrush, advanced rigging, and simplified texturing workflows using ID maps.
FRAMEWORKS
- Maya — Advanced hair and fur workflows
- Maya — Rigging fundamentals
- Substance Painter — ID map texturing
- ZBrush — Hair sculpting and armor
Advancing in Rigging and Sculpting
Deepen your understanding of complex rigging systems for characters and weapons, introduces anchor points for advanced texturing, and pushes sculpting skills through monsters and characters.
FRAMEWORKS
- Maya — Advanced skinning and complex rigs
- Substance Painter — Anchor point workflows
- ZBrush — Creature sculpting
Animation and Rendering
Focused on animation fundamentals, scanned textures, and high-end rendering. Present characters using industry-standard tools like Arnold and Marmoset.
FRAMEWORKS
- Maya — Animation principles
- Marmoset — Real-time rendering
- Arnold — Offline rendering techniques
Embracing Unreal Engine
Unreal Engine and its role in modern production. Master asset importing, material creation, lighting, and advanced features like Niagara.
FRAMEWORKS
- UE — Asset import and materials
- UE — Lighting, cameras, post-process
- UE — Niagara and MetaHumans
Crafting a Full Environment
Create a complete environment from blockout to final render, focusing on modularity, composition, and professional pipelines.
FRAMEWORKS
- Environment blockout and modularity
- World-building techniques
- Advanced environment lighting
Mastering Environment Concept Art
Focus on environment concept art, including reference gathering, value studies, and polished presentation.
FRAMEWORKS
- Reference gathering and ideation
- Value studies and grayscale
- Concept art presentation
Portfolio Project – Environment
Begin a major environment portfolio project, applying all previously learned skills to create a polished, production-ready piece.
FRAMEWORKS
- Project planning and scope
- Advanced world-building
- High-end presentation
Environment Portfolio Refinement
Refine and polish your environment project through iteration, mentor feedback, and final lighting passes.
FRAMEWORKS
- Iterative refinement
- Mentor feedback and revisions
- Portfolio publishing
Game Development Showcase
Explore game development through sample projects, teaching UI, gameplay mechanics, and systems in Unreal Engine.
FRAMEWORKS
- UE5 gameplay systems
- UI and input mapping
- Geometry scripting fundamentals
Advanced Game Systems
Push deeper into Unreal Engine development, focusing on optimization, UI refinement, and platform packaging.
FRAMEWORKS
- Optimization workflows
- Advanced UI components
- Performance tuning
Mini Game Integration
Create a complete mini-game using your own environments and characters, applying gameplay mechanics to your artistic vision.
FRAMEWORKS
- Custom asset integration
- Character implementation
- Gameplay mechanics design
Culmination and Portfolio Mastery
Perfect your mini-game, finalize your portfolio, and prepare for specialization. Learn to promote your work professionally.
FRAMEWORKS
- Portfolio finalization
- Professional presentation
- Specialization planning
Character Design and Development
In the first month of Year 3, immerse yourself in character design. Explore anatomy, personality, and uniqueness while sculpting and refining characters using Maya, ZBrush, and Substance Painter.
FRAMEWORKS
- Character design principles
- Anatomy study and exploration
- Sculpting in ZBrush
Rigging and Animation
Transition into technical character animation. Learn rigging workflows, bone setup, IK/FK systems, and begin animating characters for cinematic projects.
FRAMEWORKS
- Character rigging workflows
- IK/FK systems setup
- Animation principles
Advanced Character Development
Expand your character creation skills by designing additional characters, exploring different styles, and maintaining professional quality consistency.
FRAMEWORKS
- Creating diverse characters
- Art style exploration
- Quality assurance workflows
Storyboarding and Conceptualization
Learn cinematic storytelling by creating compelling storyboards and developing a strong narrative foundation for your cinematic project.
FRAMEWORKS
- Storyboard creation
- Narrative development
- Cinematic vision planning
Environment Design
Shift focus to crafting immersive environments. Learn composition, scene sketching, and Unreal Engine workflows to establish atmosphere.
FRAMEWORKS
- Environment design principles
- Scene sketching & composition
- UE environment workflows
Developing Additional Assets
Expand your cinematic world by creating supporting assets that enhance storytelling and visual continuity.
FRAMEWORKS
- Asset development workflows
- Visual continuity
- Environmental storytelling
Portfolio Development
Begin building your professional portfolio with guided mentorship and feedback to meet industry standards.
FRAMEWORKS
- Portfolio organization
- Mentor feedback cycles
- Industry standard refinement
Cinematic Pre-production
Refine storyboards, organize assets, and plan your cinematic animation workflow.
FRAMEWORKS
- Storyboard refinement
- Asset organization
- Workflow planning
Animation Integration
Animate and integrate characters into cinematic scenes, focusing on emotional depth and timing.
FRAMEWORKS
- Cinematic animation
- Emotional depth in motion
- Timing and choreography
Environment Realization
Bring environments to life in Unreal Engine with lighting and cinematic atmosphere design.
FRAMEWORKS
- UE environment integration
- Cinematic lighting design
- Atmosphere establishment
Finalization and Post-Production
Polish animations and storytelling using post-production techniques and sound design.
FRAMEWORKS
- Sound design integration
- Cinematic editing
- Final quality polish
Promotion and Transition
Promote your work, submit to festivals, and prepare for career transition into the industry.
FRAMEWORKS
- Project promotion
- Festival submissions
- Career transition strategies
Blueprint Visual Scripting Fundamentals
Begin your advanced journey by mastering Blueprint Visual Scripting in Unreal Engine. This month focuses on logic flow, variables, events, and systems thinking required to build scalable gameplay mechanics.
FRAMEWORKS
- Blueprint node logic and execution flow.
- Variables, functions, and macros.
- Event-driven gameplay systems.
- Debugging and optimization basics.
Character & Environment Interaction
Learn how characters interact with the game world. This month focuses on movement, collisions, triggers, and responsive environment mechanics.
FRAMEWORKS
- Character controllers and movement logic.
- Environment triggers and interactions.
- Blueprint-based collision handling.
- Interactive objects and systems.
Dynamic Gameplay Mechanics
Dive deeper into combat systems, abilities, and movement mechanics while integrating animations directly into gameplay logic.
FRAMEWORKS
- Attack and defense mechanics.
- Animation Blueprints.
- Ability systems and cooldowns.
- Balancing gameplay feel.
Gamepad Integration & UI Design
Build intuitive user interfaces and seamless controller support using Unreal’s UMG system.
FRAMEWORKS
- UMG UI fundamentals.
- HUD and menu systems.
- Gamepad input mapping.
- User experience principles.
Audio, VFX & Version Control
Enhance immersion through sound, visual effects, and professional collaboration workflows using GitHub.
FRAMEWORKS
- Audio integration and sound cues.
- Particle systems and VFX.
- GitHub version control.
- Collaborative workflows.
Local PvP & Multiplayer Foundations
Step into multiplayer development with local PvP systems and replication fundamentals.
FRAMEWORKS
- Local multiplayer mechanics.
- Replication basics.
- Networked gameplay logic.
- Multiplayer testing workflows.
Game Concept & Story Development
Define your game’s identity through narrative structure, character arcs, and world building.
FRAMEWORKS
- Storytelling techniques.
- Game concept ideation.
- Character development.
- Emotional engagement.
Storyboarding & Concept Art
Translate ideas into visuals through storyboards, cinematic planning, and concept art.
FRAMEWORKS
- Storyboard creation.
- Cinematic planning.
- Visual style definition.
- Concept art workflows.
Character & Environment Creation
Build production-ready characters and environments using industry-standard tools.
FRAMEWORKS
- Asset creation pipelines.
- Texturing and materials.
- Environment composition.
- Quality assurance.
Animation & Gameplay Integration
Integrate animations seamlessly into gameplay systems for immersive player experiences.
FRAMEWORKS
- Gameplay-driven animation.
- Cinematic animation techniques.
- Animation optimization.
- Consistency and polish.
Trailer Production & Game Promotion
Shift focus toward marketing with trailer creation and promotional strategies.
FRAMEWORKS
- Trailer scripting.
- Cinematography and editing.
- Marketing strategy planning.
- Community building.
Game Showcase & International Festivals
Conclude your journey by showcasing your game to global audiences and industry professionals.
FRAMEWORKS
- Festival submissions.
- Pitching and presentations.
- Industry networking.
- Publishing fundamentals.

Master your creative craft.
Unreal Engine Partner

The Rookies Global School Rankings
#1 Ranked Online School

Master your creative craft.
oFFICIAL mAXON ZBrush Partner

Industry Recognized 3D Art Training
Autodesk Training Center
Recognized by Industry Leaders
Proven. Recognized. Trusted.
THE M3DS 4-YEAR
ACADEMIC PROGRAM
Financial constraints should never hinder your access to our academy. Select a payment plan that aligns with your needs. If you’re unsure which payment method works best for you, consult with us and find the most suitable financing solution.
$0
Price for 0 installments
Enroll in this Course
Ready to take the next step? The application process is simple and our Admissions Team is happy to answer any questions you might have. Fill out the application form and we will contact you to schedule a meeting.
- 48
- 12
- 09
- 06
- 03
- 01
- $786
- Price for 48 installments
- $3,144
- Price for 12 installments
- $4,192
- Price for 9 installments
- $6,288
- Price for 6 installments
- $12,575
- Price for 3 installments
- $33,953
- Price for 1 installments (-10%)
See What Our Students Create
Discover the incredible work crafted by our students — from 3D models and
animations to game environments and digital art.
What Our
Students Say
Hear from students who turned their passion into careers. Our hands-on training, mentorship, and real-world projects have helped them land roles at top studios worldwide.


M3DS Academy is an exceptional learning platform. The courses are well-structured, the instructors are knowledgeable, and the community is supportive. I've gained valuable skills and insights that have truly enriched my professional journey. Highly recommended!

Mario Stojanov
2023-09-06


M3DS is the perfect academy for anyone interested in learning 3D design. The instructors go out of their way to help and guide you through the learning process and they're passionate about sharing their knowledge and skills with you. All of the lessons are well thought out and teach you something useful. All in all, a great place to begin your journey into the world of 3D.

Petar Cacanoski
2023-08-24


I have attended Academy Year 1 % 2 here and I can say the whole program was on point! The classes were all focused on important learning that I could implement in wherever my creativity took me to. The instructors were very detailed and helpful, and whenever I would hit a wall they would help me out throughout the whole year. And just to note before M3DS Academy I had no experience in the 3D world, and after I completed now I feel confident in creating fully realistic environments, game-ready characters, game assets etc... If you would like to learn and receive the best education to enter the 3D world, this is where you should go!

Teodor Mihajlov
2023-08-23


Academy Year 1 was an excellent experience. I am glad that I took part and I am recommending this to everyone. Also, a big shout out to the great instructors who take a big part of the whole learning process.

Џингов. Јане
2023-08-22


Outstanding academy! Expert training in 3D design and game development. Cutting-edge curriculum, and amazing hands-on experience. A top choice for aspiring 3D artists and game developers.

Mihail Danilovski
2023-08-22


It's been wonderful journey, I learned a lot here, and I'm continuing to do so!

Nikola Temkov
2023-08-21


I attended Academy Couse 01 & 02. Loved every part of it. They really put everything on the lessons, on teaching, and they make sure you go through and understand every detail. It's amazing how they also encourage you to work on your own projects and give you advices on how to make everything better. I 'annoyed' them with so many questions, however, the not just answered all of them but they made sure I understand by sending even screenshots and even video where I was doing something wrong.
And since I was one of the lucky ones to attend live, the atmosphere there was so nice and they went to each student to see who is doing what and advice and help on the times when one would get stuck somewhere.
Another thing is that they give homework and they literally tell if something doesn't look right, and if you forget a homework, they write and ask for them.
I highly recommend to take the courses with M3DS Academy, and work with these guys because they are really great people.
Bekim K.

Bekim K
2023-08-21


M3DS Academy is an exceptional learning platform. The courses are well-structured, the instructors are knowledgeable, and the community is supportive. I've gained valuable skills and insights that have truly enriched my professional journey. Highly recommended!

Mario Stojanov
2023-09-06


M3DS is the perfect academy for anyone interested in learning 3D design. The instructors go out of their way to help and guide you through the learning process and they're passionate about sharing their knowledge and skills with you. All of the lessons are well thought out and teach you something useful. All in all, a great place to begin your journey into the world of 3D.

Petar Cacanoski
2023-08-24


I have attended Academy Year 1 % 2 here and I can say the whole program was on point! The classes were all focused on important learning that I could implement in wherever my creativity took me to. The instructors were very detailed and helpful, and whenever I would hit a wall they would help me out throughout the whole year. And just to note before M3DS Academy I had no experience in the 3D world, and after I completed now I feel confident in creating fully realistic environments, game-ready characters, game assets etc... If you would like to learn and receive the best education to enter the 3D world, this is where you should go!

Teodor Mihajlov
2023-08-23


Academy Year 1 was an excellent experience. I am glad that I took part and I am recommending this to everyone. Also, a big shout out to the great instructors who take a big part of the whole learning process.

Џингов. Јане
2023-08-22


Outstanding academy! Expert training in 3D design and game development. Cutting-edge curriculum, and amazing hands-on experience. A top choice for aspiring 3D artists and game developers.

Mihail Danilovski
2023-08-22


It's been wonderful journey, I learned a lot here, and I'm continuing to do so!

Nikola Temkov
2023-08-21


I attended Academy Couse 01 & 02. Loved every part of it. They really put everything on the lessons, on teaching, and they make sure you go through and understand every detail. It's amazing how they also encourage you to work on your own projects and give you advices on how to make everything better. I 'annoyed' them with so many questions, however, the not just answered all of them but they made sure I understand by sending even screenshots and even video where I was doing something wrong.
And since I was one of the lucky ones to attend live, the atmosphere there was so nice and they went to each student to see who is doing what and advice and help on the times when one would get stuck somewhere.
Another thing is that they give homework and they literally tell if something doesn't look right, and if you forget a homework, they write and ask for them.
I highly recommend to take the courses with M3DS Academy, and work with these guys because they are really great people.
Bekim K.

Bekim K
2023-08-21
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