In this talk, I will answer an often asked question, "How does Respawn keep making hits with its smaller team"? The focus will be on how the art department solves this riddle. However, as with most things in game development, it is intertwined with the larger picture of the project. So we will peer behind the scenes into factors that shaped Apex Legends and what challenges they presented to the art team. We will dive into the strategy behind the art direction and the culture that helped us launch successfully. Wait, it doesn't end there? Nope, Apex Legends is a "live service" game. Something that Respawn has never done before. I will finish by shedding some light on how the Apex Legends team adapts to these new challenges.
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