top of page
Shaman_Header3.png

ACADEMY YEAR 3

Specialize

yourself as a

3D character

designer.

TRANSFORM YOUR GAME IDEAS INTO REALITY

  • SUPPORT: DISCORD

  • LEVEL: Junior to Seniors Skill Level 

  • DURATION: 4-7 MONTHS 

  • FOND OF CLASSES: 48 CLASSES

  • CERTIFICATION:
    - M3DS CERTIFICATION  

  • - EPIC GAMES CERTIFICATE
    AUTODESK INTERMEDIATE
    INTERNATIONAL CERTIFICATION

ACADEMY YEAR 3 

CloseUp.png
Staff.png
ABOUT THE PROGRAM

Welcome to an exciting journey of becoming a skilled Character ArtistThis course is designed to provide you with comprehensive knowledge and hands-on experience in the field of character creation. Get ready to dive into industry-standard software such as Marvelous Designer for creating realistic clothing, as well as mastering ZBrush for sculpting characters, from anatomy to clothing to assets, and bringing them to life!But that's not all! We'll also explore essential techniques for making your characters game-ready, including industry-standard guides for retopology, rigging, and animation. And to top it off, we'll delve into Unreal Engine, where you'll learn how to integrate all your creations into one cohesive experience. Get ready for detailed classes on creating abilities and effects using Unreal Engine's powerful Niagara System!No matter your starting point, this course will equip you with the skills and confidence to pursue your passion for character creation. Join us on this exciting adventure and unlock your potential as a Character Artist!

After completing Academy Year 2 or possessing prior experience, you become eligible to enroll in Academy Year 3. This is where the magic happens and you will define yourself as an artist. In the 3D world, certain obstacles need to be overcome to progress, and this is where you will break through your own walls. You will begin to discover your personal style and develop a distinct identity. Consistency is key, as you must practice diligently and maximize your software proficiency. This will help you understand that software is simply a tool and prevent you from becoming reliant on it. This understanding will prove invaluable in your future career, as you will face different challenges that you will need to overcome.

community driven

where you'll have the opportunity to interact with all the students enrolled in any academic course

Pre recorded

classes from Academy Year 3

homework

assignments with references

bonus classes

for further advancement

Q&A support

on Discord during working hours

proffesional course for autodesk maya advance modeling rigging characters optimization for games character animation simulations hair systems motion capture

AUTODESK MAYA 

Skills that you are going to achieve
adv. Modeling, Animation, Rendering.

  •  Ideal Human Topology

  •  Retopology for a main Game Character

  • Hair Cards

  • UV

  • Character Rigging

  • Animations

  • Motion capture - Retargeting

249848089_6373965499344585_2467395583354322202_n.png

Skills that you are going to achieve
You are showcasing your portfolio at the maximum, integration on the web!

  • Intro to Marvelous Designer

  • Clothes creation

substance painter texturing stylizes props texturing realistic characters anchor points creating substance materials enviorment textures UDIMS color blending

Substance Painter

Skills that you are going to achieve
adv.Texturing, Materials and Colors.

  • Preparing the model/Baking

  •  In Depth texturing

Unreal Engine 5 LOGO.jpg

Skills that you are going to achieve
Environment design, Visual Coding, and Creating your first game!

  • Setuping into Unreal Engine

  • Character Animation Blueprint

  • Niagara 

  • Character Ability Blueprint

  • UI 

  • Character Presentation

zbrush advance realistic character advance stylize character creatures sculpting props for games photogrammetry

Skills that you are going to achieve
adv. Sculpting, Characters creation.

  • Character blockout 

  • In-depth anatomy

  • Likeness

  • Weapon sculpting

Marmolser Introduction to the Software  Fundamentals   Importing Characters / Lights  Setting up scenes   Setting up materials   Rendering skin materials   Marmoset

Skills that you are going to achieve
You are showcasing your portfolio at the maximum, integration on the web!

  • Importing Characters / Lights

  • Setting up scenes 

  • Setting up materials 

  • Rendering skin materials 

  • Marmoset Web Viewer

Have questions? We would love to hear your goals and why you want to become our colleague in the 3D industry! Schedule a meeting with us 😁

CERTIFICATION

M3DS Academy of Digital Arts is an academic partner with the Autodesk Training Center; after successfully finishing the Academy year 2, the student will receive certification from the M3DS Academy, Epic Games and international certification directly from Autodesk.

UE_AcademicPartner_New_Logo-Small_Black.png
unreal-engine-authorized-instructor-logos-black2x.png
the rookies best 3D school
autodes authorized trening center

ACADEMY YEAR 2 STUDENTS' PORTFOLIO

bottom of page