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Bringing details to perfection Salvador Pena Moctezuma



⏺I am a creative 3D animator with extensive knowledge of 3D modeling.

⏺I specialize in producing visual solutions and finished products within tight timeframes, utilizing various software tools with expertise.


Check out Salvador's works below



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  • Skeletor Cartoon

Design by Laufman

Modeled on Autodesk Maya

Rendered on Arnold




  • Samus Cartoon

Model Based on the design of "Laufman"



  • Cocytus

Fant art of Cocytus is based on the original design of the character from the anime show Overlord.

Modeled on Autodesk Maya

Textured and rendered on Arnold




  • Mew - Pokemon

Mew - Pokemon

Modeling Exercise on Autodesk Maya

Texturized on Photoshop

Rendered on Arnold




  • Revolver Artwork

Revolver Artwork

Modeled on Maya

Texturized on Quixel Mixer and Photoshop

Rendered on Arnold from Maya




  • Cubone Pokemon

Cubone from Pokemon animation

Modeled and UVs created on Autodesk Maya

Texturized on Photoshop

Rendered on Maya by plastbast method







Subscribe to our newsletter below and win a free course for Unreal Engine 5 ( create your first game)



Subscribe to our newsletter below and win a free course for Unreal Engine 5 ( create your first game)




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