In today's tutorial, explore metahumans and character rendering in Unreal Engine. Metahumans are a versatile tool for creating lifelike characters.
The instructor demonstrates the process, starting with obtaining the MetaHuman Lighting asset from the Epic Games marketplace.
After importing a metahuman character from the Quixel Bridge library, the instructor adjusts the camera settings for a cinematic look and fine-tuned the lighting presets.
They highlight how metahumans can be customized using the MetaHuman Creator, allowing for modifications in appearance.
Metahumans can be downloaded directly inside the Unreal Engine Marketplace.
Search for the project and download it.
Open it from your library and select the quality settings.
Inside the Maps folder, there are many different light presets and skylights you can use for the metahumans and for your projects in general.
You can download any metahuman directly from your project by using the Quixel Bridge plugin.
Choose any metahuman, download it, and put it inside your scene.
From there you can add a Cinematic Camera Actor, and adjust the camera settings for the perfect render shot.
The Metahumans come with a body and facial rig, giving you the freedom to pose the character in any position and facial expression you want.
Create a Master Sequence.
Drag and drop the metahuman inside the Sequencer, and delete anything displayed on the timeline.
Make sure you are in Perspective mode and change to Animation mode to see the controls.
There is a metahuman creator that allows you to make your own customized metahuman that you can add to your Unreal Projects.
Type in metahuman.unrealengine.com inside Chrome or Edge, and wait for everything to load.
Choose a metahuman to work on.
On the left side, there are plenty of options to customize the character from the eyes to the clothes the character is wearing.
After you’ve made the changes to the metahuman you only need to change the name.
Back inside the Unreal Project, you only need to open the Quixel Bridge, and inside the My Metahumans library you will find your edited metahuman.